Historical Card Game rule sheet. Five medieval characters, each controlled by a player, compete for Honour and Recognition while trying to avoid Dishonour. When someone reaches the highest level of Recognition, the game ends and the player with the most Honour wins (see section 2.3).
The five characters are divided into two groups based on what type of cards can apply to them:
• The Priest and Scholar are Clerics (Book Symbol); and
• the Householder, Guildsman, and Nobleman are Laymen (Shield Symbol).
Universal Cards (Sun Symbol) can be played against both Clerics and Laymen.
Honour and Dishonour Cards or Points function independently of each other, so each player will maintain a separate running total of Honour Points and a separate total for Dishonour Points. (In other words, Dishonour Points do not negate Honour Points or vice versa).
Whenever a player plays a card, they must read the card out loud